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Terminal

Terminal is a wide-open map. Unfortunately, the map is very buggy because the special infected get stuck in various places on the top floor. There are two main strategies to this map, both of which have the potential to achieve high times with.

Staggered Formation Strategy


Positions



- 3 players in a staggered line starting from the van

- 1 player on the luggage conveyor watching the right side


Notes

In this strategy, it is more difficult to control the common infected but it removes the downside of the other strategy, which is tanks dropping on you. The players are in a staggered line with the left person leading. This is so that the left player is targeted by the tank rocks and most of the zombies from the front. The right player is also a prominent target for the zombies and the tank rocks from the tanks coming to the sides.

- Tanks from the front should be handled by the 3 front players while the right player deals with horde from the right.

- Tanks from the right should be lead by the rightmost player to the others. Meanwhile, the leftmost player clears out common.


- Dodging rocks is important here but can be difficult when there is horde in the way.


- It's well known that the map is very buggy and that the difficulty level varies depending on how much the tanks are getting stuck. Try to molotov the stuck tanks and snipe some of the stuck specials when it was convenient.


- By playing more forward away from the back fence, it was found that the tanks dropping in from behind occur rarely.


- The first 20-30 minutes are the most difficult because the specials and horde come constantly. In order to reduce damage done the molotovs and pipebombs are very useful.

- You can molotov areas where common zombies are rushing in and hopefully avoid creating many flaming tanks and hunters.


Double tanks can be tricky to deal with. If it is a tank coming from the right, it might be useful to lead in to the back counter so the tank climbs. However, an unsuccessful attempt may cause you to wipe out!

Fence Strategy


Positions



- One player on the left (A)

- Two players in the middle (B \& C)


- One player on the right near the counter (D)


Notes

In this strategy, the players are lined up at the back of the map near the fencing. The left and right players have specialized roles. The left player should play a little forward so that she has room to dodge rocks. The right player has to play around the counter so that he can lead the tanks that drop.

- When the tank is throwing rocks, the left player should make movements towards the left wall. The tank will overcompensate and break the rocks against the wall.

- The right player should be playing near the counter. When the tank is about to drop from the top floor (indicated by rumbling), the player should move on top of the counter so that he can lead the tank to climb the counter. If the player is not on the counter, the tank will not take the climb to climb it. With some strategic manoeuvering, the player can cause the tanks on the right side to climb multiple times. However, this is difficult when commons and smokers are interfering.


- As mentioned for the other strategy, tanks and special infected will get stuck on the top floor. Some effort should be made to free the stuck zombies.


- Although the ammo is slightly longer, the difficulty of the ammo runs is approximately the same.


- If possible, the tanks can be rushed as they are throwing the rocks. This will remove the chance of taking damage due to failure to dodge the rock, but this tactic requires precise teamwork.

 

by GuyGuy

Posted by HighVoltage on September 15 2013 · In Tactics L4D1 · 0 Comments · 2026 Reads · Print

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01-04-2017 21:01
All 130s

12-04-2016 19:12
hi

16-03-2015 19:30
Yea gotta do that. Need to come up with a proper name for those categories.

05-03-2015 10:06
You guys will have to rework hall of fame to add 90s and 100s haha

23-02-2015 05:57
2 new Top 5's on Parish Bridge in L4D2! Grin