In this map, there is no concern for ammo runs, however, tanks dropping from the house balcony are troublesome. It's easy to wipe out due to some difficult to deal with tanks, however, the abundance of throwables that are readily accessible is helpful.
Positions
- One player on the right side (A)
- One player on the ammo as support (B)
- One player covering the door (C)
-One player on the left side (D)
Supplies
- There are 4 sets of pills in the cabin on the right. At 8:40--9:20'ish you have a break. If you have low health you might want to run and get some pills (with your team, not alone). You also have another opportunity to get those pills from 12:00-12:30ish if you need them. Sometimes if you're doing really well you don't need to run for those pills at all and shouldn't risk going just because you want some extra temporary health, because there are a bunch of specials waiting to get ya and you might lose a lot of health just going for more health.
- As always, save pipe bombs and molotovs for as long as you can, you can usually handle the hordes easily with a shotgun. They're usually only necessary if someone is incapacitated or if you get separated from your team and need to get back.
- There are about 13 gascans on this map. They aren't really needed but if you want to use them you should store them somewhere safe where they can't hurt anyone, we store them on the shelf upstairs.
Notes
Tanks mostly come through the house so at least 3 people should be shooting at it. Sometimes tanks will come up the left side, when this happens, the player on the right should watch the middle and the right. When the tank is on the right side, the player on the left will watch the middle and the left. It only takes 3 players to take down a tank with shotguns if they have enough shots ready, so we use the player furthest from where the tank is coming from as crowd control and they keep the commons off everyone's back while they deal with the tank. Rarely the tank will climb the back (behind the ammo pile player) and this usually happens if you see the tank on the left in the water or on the right in the water. A lot of times tanks in the middle will climb up to the second floor, so you'll have to back up to a corner on the deck and shoot it before it has enough time to drop and hit someone.
- The player on the left is mostly dealing with commons and hunters, occasional smokers.
- The middle player is standing almost in the doorway and the front door is where most of the special infected pile up at. The middle player has to be good at dodging smoker tongues (this can be done when you hear the smoker make the sound it makes before it smokes you and then you move behind a wall to dodge it).
- The player on the right has a bigger area to cover and lots of horde, and tanks often throw rocks at the player on the right as well so you should be skilled at dodging or skeeting rocks if you take the right.
- The player on the ammo pile is playing a "cover spot" where they watch everyone else's backs. To "spam" the shotgun or any other weapon, you shoot and when you have to reload, just pick up a new gun instead, so you can be almost constantly shooting and not have to worry about ammo or reloading. This player has to have quick reaction time to save someone if they get smoked or pounced or if anyone gets surrounded by c.i this player helps them out.
- Three players are sufficient to kill the tanks. The remaining player should guard the undefended side and block any zombies from interfering.
- The player guarding the door should position himself to prevent from getting pulled into the house.
- The right side will receive the most amount of horde. The support player should help the right player at times to control the incoming horde.
- Gascans should be stowed inside the house and can be retrieved at a later time when it is convenient.
- The support player should be clearing the zombies that rarely come from the back and drop from the balcony of the house.
- If someone is incapacitated and someone else is picking them up, you should stay somewhere near or close or even on top of them and melee and shoot the zombies off so the other player can revive them without getting cut off or taking a lot of damage. This applies to any map.
by GuyGuy
Posted by
HighVoltage
on September 15 2013 ·
In
Tactics L4D1 ·
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