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ADSArticles HierarchyAutoexec.cfg//# key binds bind "F1" "Vote Yes" bind "F2" "Vote No" bind "F3" "say !ready" bind "F4" "say !unready" bind "F8" "disconnect" bind "g" "say_team >> HELP ME <<" bind "x" "say_team >> AMMO AFTER TANK <<" bind "z" "say_team >> AMMO <<" bind "q" "say_team >> TANK HERE <<" bind "v" "say_team >> TANK ROOF <<" bind "`" "toggleconsole" bind "DEL" thirdpersonshoulder alias "netdemo" "+showscores; mygraph"; alias "+sb" "+showscores; mygraph"; alias "-sb" "-showscores; net_graph 0"; bind "TAB" "+sb" //# scoreboard & netgraph bind (game default) alias "mygraph" "net_graph 4" //# change the value from 1-5 to adjust how much info will be shown bind "[" "net_graph 0" bind "]" "net_graph 4" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "+zoom" bind "MOUSE3" "+zoom" bind "MOUSE5" "say_team >> TANK FRONT <<" bind "MOUSE4" "say_team >> TANK BACK <<" bind "MWHEELUP" "invprev" bind "MWHEELDOWN" "invnext" // #CUSTOM GLOWS COLORS cl_glow_ghost_infected_r "1.00" // COLOR OF INFECTED GHOST WHITE cl_glow_ghost_infected_g "1.00" // Only Survivor View cl_glow_ghost_infected_b "1.00" // - cl_glow_infected_r "0.00" // COLOR OF INFECTED TEAM MATE BLUE cl_glow_infected_g "0.25" // Only Infected View cl_glow_infected_b "1.00" // - cl_glow_survivor_r "0.00" // COLOR OF SURVIVOR TEAM MATE BLUE cl_glow_survivor_g "0.25" // Only Survivor View cl_glow_survivor_b "1.00" // - cl_glow_survivor_health_high_r "0.00" // COLOR OF SURVIVORS WITH HIGH HEALTH GREEN cl_glow_survivor_health_high_g "1.00" // Only Infected View cl_glow_survivor_health_high_b "0.00" // - cl_glow_survivor_health_med_r "1.00" // COLOR OF SURVIVORS WITH MEDIUM HEALTH YELLOW cl_glow_survivor_health_med_g "0.75" // Only Infected View cl_glow_survivor_health_med_b "0.00" // - cl_glow_survivor_health_low_r "1.00" // COLOR OF SURVIVORS WITH LOW HEALTH RED cl_glow_survivor_health_low_g "0.00" // Only Infected View cl_glow_survivor_health_low_b "0.00" // - cl_glow_survivor_hurt_r "1.00" // COLOR OF SURVIVOR WHEN INCAPACITATED RED cl_glow_survivor_hurt_g "0.00" // Only Survivor View cl_glow_survivor_hurt_b "0.00" // - cl_glow_survivor_vomit_r "0.50" // COLOR OF SURVIVORS WHEN PUKED PURPLE cl_glow_survivor_vomit_g "0.00" // Only Infected View cl_glow_survivor_vomit_b "1.00" // - cl_glow_infected_vomit_r "0.50" // COLOR OF SURVIVORS WHEN PUKED PURPLE cl_glow_infected_vomit_g "0.00" // Only Infected View cl_glow_infected_vomit_b "1.00" // - cl_glow_item_r "0.00" // COLOR OF ITEMS IN RANGE GREEN cl_glow_item_g "1.00" // Both Survivor & Infected View cl_glow_item_b "0.00" // - cl_glow_item_far_r "1.00" // COLOR OF ITEMS OUT OF RANGE ORANGE cl_glow_item_far_g "0.25" // Both Survivor & Infected View cl_glow_item_far_b "0.00" // - cl_glow_thirdstrike_item_r "1.00" // COLOR OF ITEMS WHILE BLACK & WHITE ORANGE cl_glow_thirdstrike_item_g "0.25" // Only Survivor View cl_glow_thirdstrike_item_b "0.00" // - Posted by JusT SLOW on September 10 2013 · In Guides · 0 Comments · 8056 Reads · Comments
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RatingsVisits | Table 'l4d_survival_co.l4dsfs_vblog_settings' doesn't existLatest blogsLoginShoutboxYou must login to post a message. 01-04-2017 21:01 All 130s
12-04-2016 19:12 hi
16-03-2015 19:30 Yea gotta do that. Need to come up with a proper name for those categories.
05-03-2015 10:06 You guys will have to rework hall of fame to add 90s and 100s haha
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